No RnD for some time, since of very crazy times because of finishing another project, and finally here it is. I was working on procedural DA Splash tool for Houdini, thats the progress that I have accomplished few months ago. I would love to push it a bit further, but really not now. I have implemented basic controlls for gun-like setup. Viewport preview of point instanced geometry and ground deformation RBD (not on video). I’m planning to release a OTL so you can use, look into in and give me a feedback.
Thats how Houdini journey begins 🙂